You can ungroup them by navigating to Object>Ungroup, or alternatively press the combination Shift+Ctrl+G. Once done, the result will be a group of the two paths (the original fill, and the original stroke converted to a path). Go to Path>Stroke to Path, or simply use the shortcut Ctrl+Alt+C.Select a path that has a stroke (if it doesn’t, this whole procedure won’t work).The procedure is straightforward, just apply the next two steps in order to convert a stroke to a path: To convert a stroke to a path means that you take that area covered by the stroke and make it a path with a fill color the same as the original path’s stroke color, and the newly generated path will have no stroke (stroke color is set to None), the same happens to the original path (the stroke will also be set to None).Īfter such an operation you can treat the previous stroke as a path, for example, you can add a stoke to that path, apply any path effect, or apply Boolean operations upon this path and another one (addition, subtraction, intersection, … etc.). Step four: zoom in and tweak the remaining nodes until the object is. Step three: this reduces the number of nodes while keeping the shape of the object basically the same. One parameter of the stroke is its width which is how much of the boundary (both inside and outside the path) does the stroke cover. Step one: select the object, making sure you have the edit path by nodes button activated, so that you can see all the nodes. What Does It Mean To Convert the Stroke to a Path? Now what is the benefit of having two characteristics to paths (the fill and the stoke)? Adding more parameters to any object make, the object more useful on one hand, and on the other it makes thing organized. Hit ( N ) on the keyboard to edit the nodes. Note: you can omit the fill color or the stroke by setting it to None, yet if you set both to None you can’t see the path despite its existence. With the rectangle selected go to the Path tab in the top menu and select Object to Path( Shift Ctrl C ).
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